What Does Check Call And Raise Mean In Poker

A standard Texas hold 'em game with the blinds

When the Big Blind check-calls, the in position player can barrel the turn and river at a high frequency; To avoid getting exploited like this, you need to focus on balancing your check-raise range with both value bets and bluffs. Check-Raise Example – Cutoff Open vs Big Blind Call. Now let’s run through an example to see these concepts in. The maniac raises, you call and it's heads up. The flop is A-8-6. If you bet here (which I think you should), he will probably raise. In this case, you should simply check and call the turn and river.

The blinds are forced bets posted by players to the left of the dealer button in flop-stylepoker games. The number of blinds is usually two, but it can range from none to three.

The small blind is placed by the player to the left of the dealer button and the big blind is then posted by the next player to the left. The one exception is when there are only two players (a 'heads-up' game), when the player on the button is the small blind, and the other player is the big blind. (Both the player and the bet may be referred to as big or small blind.)

After the cards are dealt, the player to the left of the big blind is the first to act during the first betting round. If any players call the big blind, the big blind is then given an extra opportunity to raise. This is known as a live blind. If the live blind checks, the betting round then ends.

Generally, the 'big blind' is equal to the minimum bet. The 'small blind' is normally half the big blind. In cases where posting exactly half the big blind is impractical due to the big blind being some odd-valued denomination, the small blind is rounded (usually down) to the nearest practical value. For example, if the big blind in a live table game is $3, then the small blind will usually be $1 or $2 since most casinos do not distribute large quantities of $0.50 poker chips.

The blinds exist because Omaha and Texas hold 'em are frequently played without antes, allowing a player to fold his hand without placing a bet. The blind bets introduce a regular cost to take part in the game, thus inducing a player to enter pots in an attempt to compensate for that expense.

It is possible to play without blinds. The minimum bet is then the lowest denomination chip in play, and tossing only one chip is considered as a call. Anything higher than that is considered a raise. Poker without blinds is usually played with everyone posting an ante to receive cards.

Blinds in cash games[edit]

In cash games, otherwise known as ring games, blinds primarily serve to ensure all players are subject to some minimum, ongoing cost for participating in the game. This encourages players to play hands they otherwise might not, thereby increasing the average size of the pots and, by extension, increasing the amount of rake earned by the cardroom hosting the game.

In cash games, the amount of the blinds are normally fixed for each particular table and will not change for the duration of the game. However, many cardrooms will allow blind levels to change in cases where all players unanimously agree to a change. Larger cardrooms will often include tables with different blind levels to give players the option of playing at whatever stakes they are most comfortable with. In online poker, blinds range from as little as one U.S. cent to USD1,000 or more.

The minimum and maximum buy-in at a table is usually set in relation to the big blind. At live games, the minimum buy-in is usually between 20 and 50 big blinds, while the maximum buy-in is usually between 100 and 250 big blinds. Some online cardrooms offer 'short stack' tables where the maximum buy-in is 50 big blinds or less and/or 'deep stack' tables where the minimum buy-in is 100 big blinds or more.

Missed blinds[edit]

In cash games that do not deal cards to players who are absent from the table at the start of the hand (or, in online games, are designated as 'sitting out'), special rules are necessary to deal with players who miss their blinds.

In such a situation, if a player misses his or her big blind, he or she will not be dealt in again until the button has passed. At that point, if the player wishes to rejoin the game, he or she must 'super-post' - he or she must post both the big and small blinds in order to be dealt cards. Of these, only the big blind is considered 'live' while the small blind is 'dead' - it is placed in the center of the pot apart from the big blind and will not count towards calling any additional bets or raises by other players. If the player has only missed the small blind, then the same procedure applies except that the player only has to post the 'dead' small blind to rejoin the game. Most cardrooms allow players to relieve themselves of these obligations if they wait until they are again due to post the big blind before rejoining the game.

Some cardrooms hosting live cash games do not allow players to miss and/or avoid paying blinds in this manner. In these games, all players with chips on the table are dealt in whether or not they are present at the table. Any blinds due will be posted from the player's stack - depending on the cardroom's rules this will be done either by the dealer, another cardroom employee or a nearby player under staff supervision. Whenever a player has not returned to the table by the time it is his turn to act, his or her hand is automatically folded. Under such rules, if a player wishes to be absent from the table then the only way he or she can avoid paying blinds is to cash out and leave the game altogether.

Blinds in tournament play[edit]

In poker tournament play, blinds serve a dual purpose. In addition to the purpose explained above, blinds are also used to control how long the tournament will last. Before the tournament begins, the players will agree to a blinds structure, usually set by the tournament organizer. This structure defines how long each round is and how much the blinds increase per round. Typically, they are increased at a smooth rate of between 25% and 50% per round over the previous round. As the blinds increase, players need to increase their chip counts (or 'stacks') to stay in the game. The blinds will eventually consume all of a player's stack if he or she does not play to win more.

Unlike many cash games, it is not possible for a player to 'miss' blinds in a tournament. If a player is absent from the table, he will continue to have his or her cards dealt and mucked and will have blinds and, if applicable, antes taken from his stack as they are due, either until he or she returns or until his or her stack is completely consumed by blinds and antes. A player who loses his or her chips in this manner is said to have been 'blinded off.'

Goals[edit]

There are two main goals for the blinds structure:

  1. Ensure that by the time the desired duration of the tournament is reached, it will be very hard for players with small stacks to stay in the game. This forces players with smaller stacks to play them aggressively, thus increasing their chip count or losing everything quickly.
  2. Ensure that players, in general, do not have a large stack relative to the blind level.

If desired, antes can be added to further increase the pressure to win more chips.

Example[edit]

If each player in a tournament starts with 5,000 in chips and after four hours, the big blind is 10,000 (with a small blind of 5,000), it will be very difficult for a player with only 15,000 in chips to stay in the game.

See also[edit]

References[edit]

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The game of poker has its own slang or “poker talk.” If you are new to poker, learning the poker slang will greatly improve your knowledge of the game.

From the small blind to the straight flush, here is a poker glossary of the important poker terms to know.

Act: check, bet, raise, or fold

Action: whose turn it is, as in “Action is on you.” Also, slang for gambling, as in “He loves action.” Or a lot of betting, like “The 2/4 game at Pala has a lot of action.”

Active Player:player still in competition for a pot

Add-on: additional chips that may be purchased to “add on” to your chip stack, usually at the end of the Re-buy period, though some tourneys allow add-ons earlier and some tourneys even allow for multiple add-ons (and/or Re-buys)

All-in: a player bets all of his or her remaining chips

Bad Beat: when a player has the best of it and the odds are heavily with him or her, but gets beaten in the hand by a long-shot draw

Bankroll:the money a player has set aside to gamble with

Behind: a player who acts after another player in a betting round

Benjamin: a hundred-dollar bill (Benjamin Franklin’s portrait appears on a U.S. $100 bill)

Best of It: the player who has the odds on his or her side

Bet:money initially wagered and put into the pot (during a given betting round, subsequent betting action beyond an initial bet is termed a “raise”)

Big Blind: the larger of two forced “blind hands” in community card games like Hold’em and Omaha; the big blind is generally located two to the left of the “dealer button”

Big Hand: a really good hand

Big Slick: Ace-King hole cards (see Hole Cards)

Blank: community board card that looks like it is harmless or couldn’t really help anybody

Bluff: a bet or raise that appears to represent a good hand, when in fact the bettor has a mediocre or at best a drawing hand

Board:(see also, Community Cards) the playing surface and the community cards on the “board” that are shared by all players in games such as Hold’em and Omaha. Players use the community cards to complete their hands.

Boat:full house (aka “full boat”). three of one card, two of another. ex. JJJ99

Brick and Mortar: a casino with a physical world spatial existence (as opposed to merely online or cyberspace); some casinos, like Pala, have both a brick and mortar and an online existence.

Broadway: ace-high straight

Bubble: in a tournament, one place away from making it to the money

Busted: broke. Lost all chips and out of the tournament.

Button:(aka Dealer Button), disc that denotes which player is the “dealer” for that hand. Button position is dealt the last card and is last to act in each betting round

Buy-In:the amount of chips a player must buy in order to enter a card game. For tourneys, the buy-in is a set amount of money for a set amount of starting chips. For cashgames, buy-ins are generally expressed as minimums, but can have an optional limited or unlimited range beyond the minimum as well.

Buying the Pot: to win a pot with a bluff or semi-bluff that forces other players out

Call:to put in the amount that another player bet: “I call”

Calling Station: you bet and bet and he calls and calls; generally a weak player who calls too much but doesn’t usually bet or raise.

Case Card: last card of a given rank left in the deck… the other three are already out

Chasing: hoping an upcoming community card will “hit” to complete a so-far unmade hand

Check: to not bet when it is your turn. can say “I check” or tap on the table in a live game

Check and Raise: to check initially, but then make a raise if another player bets after your initial check

Chop:in tournament play, the last remaining players decide to split up the prizepool rather than play to the end; or, in a hand, where the end result is a tie and the pot is split up and distributed evenly to the tied players.

Community Cards:(see also, Board) the community cards on the “board” that are shared by all players in games such as Hold’em and Omaha. Players use the community cards to complete their hands.

Connectors:(see also, Suited Connectors) two or more cards in sequence; for example: 89 or 10J

Counterfeit:In Omaha Eight or Better, when the board pairs one of your low cards

Cracked: to lose a hand you were initially favored to win, as in “My Aces got cracked!”

Crying Call: a very reluctant call

Dealer:player or staff member who deals the cards out to players; however, see also, Button

Dead Man Hand: A famous hand that consists of the black eights and the black aces

What Does Check Call And Raise Mean In Poker Lingo

Deep Stack:a tournament in which players begin with an amount of chips that is relatively high in relation to the blind or ante.

Dog:underdog. Not favored to win.

Dominated: a hand that is beaten due to shared cards. for example, A-8 is “dominated” by A-K

Draw: hand that needs additional cards to become a winning hand

Drawing Dead: when there are no cards left in the deck that will make a draw hand into a winner

Draw Poker: each player gets a set amount of cards and then can replace some of his or her cards with others dealt out from the remainder of the deck

Duck: a deuce, a 2

Early Position: approx. first third of players to act in a hand

Face Down: cards, like the hole cards, that are unexposed to other players

Face Up: exposed card that everybody can see

Fast Play: aggressive style emphasizing a lot of betting and raising

Favorite: based on odds alone, most likely hand to win

Fish: a novice or poorly-skilled player, expected to lose money

Flop: first three community cards dealt face up on the board

Flush: hand containing five cards of the same suit

Fold:to get rid of one’s cards, and in doing so forfeiting the right to any part of the pot.

Four-Flush: having four of the five cards needed for a flush… and hoping for the fifth

Free Card: a betting round where all players have checked, thus allowing the next community card to fall without anybody putting any money in the pot

Freeroll: a poker tournament in which certain qualifying players get in for free. “Freerolling” also is an expression sometimes used to describe somebody who has won a lot of chips already and is “rolling” through the game with other people’s money.

Four-of-a-Kind: Hand containing four cards of the same rank, like J J J J.

Full House: hand with two of one rank and three of another, like 9 9 J J J

Hand: the cards a poker player holds, combined with any community cards, to make the best five card combination

Head-to Head: aka “Heads Up”

Hi/Lo: type of poker where the highest hand and the lowest hand each take half the pot

Hole Cards: cards held by a player, unseen by other players

Implied Odds:what a player thinks his actual payoff will be if he hits his hand, relative to how much it will cost to play

In Front Of: a player who acts before another player

Inside Straight Draw: a draw where only one card will complete the straight, for example a hand like 6-7- – 9-10… needs an 8 to complete

Isolate: to bet and raise so as to get heads-up against a weaker hand or weaker player

Joker: a wild card, or slang for a really lucky card that came to complete a hand against odds

Kicker:unmatched card in a player’s hand that is not used except to break ties. Example, two pair 5-5 and 8-8 with A kicker beats two pair 5-5 and 8-8 with Q kicker.

Late Position: aprox. the final third of players to act in a hand

Laydown:to fold

Limit:the most that can be bet or raised at any one time (see also, Limit Poker)

Limit Poker:poker games where limits exist for betting or raising, as opposed to no-limit poker

Limp: to just call, rather than bet or raise

Live Card:a card whose rank has not yet appeared on the board (nor presumably in another hand)

Live One: a player likely to bet wildly and probably lose like a fish (see Fish)

Lock: a hand that cannot be beaten

Lock Up My Seat: a commitment to take a seat that is waiting for you

Check

Longshot: a drawing hand that has the odds heavily against it and probably won’t be made

Look Up: to call somebody, as in “I’m gonna look you up.”

Loose: playing style that plays a lot of hands and often goes for longshots (see Longshot)

Made Hand: already solid. Don’t need to hit a draw to have a good winning hand.

Maniac:wild, loose player who bets it up with mediocre hands just to build the pot

Middle Position: aprox. the middle third of players to act in a hand

Monster: an excellent hand that is either a lock (see Lock) or at least probably won’t be beat

Muck: fold. To throw a hand away and toss it into the Muckpile. (see Muckpile) & (see Fold)

No-Limit: a player may bet any amount of chips up to and including everything he has in front of him or her

One Pair: hand containing two cards of the same rank, like Q Q

Overcard: a higher card. So a K is an “overcard” to a Q, and a Q is over a 9

Pocket Cards: see also- Hole Cards

Position: players relative position to the player who acts last; in flop games like Hold’em and Omaha, position is usually considered relative to the button

Pot:sum total of all antes, blinds, and bets put into the center of the table during a given poker hand. It is the pot for which players are competing to win.

Preflop:before the flop

Premium Starting Hands:holding among the best starting hole cards; for example, in Hold’em premium starting hands include A-A, K-K, Q-Q, and A-K, and possibly A-Q and J-J as well. Hi/Lo games also have low premium starting hands of their own, for example holding perhaps A-2-3-5 as a starting hand in Omaha Hi/Lo

Raise:adding more chips to another player’s original bet to make it more expensive for other players to continue to play for the pot

Rake:the amount of money taken out of a pot by the house (the dealer is the house’s representative in this process) as its fee for running the game; the rake is used to pay overhead, including equipment, facilities, utilities, and staff salaries

Reraise: raising another player’s raise

Ring Game: a cash game with a full table of players, usually seven or more for Stud and nine or more for Omaha or Hold’em

River: the fifth (last) community card on board

Royal Flush: an A-K-Q-J-10 of the same suit. The highest ranking hand in poker.

Satellite Tournament: a smaller stakes tourney in which the prizes are one or more entries into a more expensive major event

Set: three of a kind, consisting of a pocket pair plus a matching community card

Shorthanded: a poker game with five players or less, perhaps six or less

Showdown: final act of a poker hand

Slowplay: playing a powerful hand in a weak manner to disguise its strength and lure, or “trap,” other players into the action

Small Blind: located just to the left of the button, it is the smaller of the two forced blind bets preflop

Standard Raise: typically, three times the big blind

Steal the Blinds: bluffing to make the blinds fold

Straight: a sequence of five consecutive cards, like 6 – 7 – 8 – 9 – 10

Straight Flush: a sequence of five consecutive cards that are all also the same suit

Suck-out:to hit a longshot draw, typically on the river

Suited Connectors: (see also, Connectors) two or more cards in sequence and of the same suit; for example: 8-9 or 10-J of Hearts

Swing:fluctuation of a player’s chip count or even overall bankroll

Table Stakes: a player can only play with the money/chips he or she has on the table in front of him or her; the player’s bet, call, or raise is limited to the number of chips he or she currently has, and the player cannot buy, borrow, or produce more chips in the middle of a hand.

Three-of-a-Kind: three cards of the same rank held in a given hand, ex.: QQQ. see also, Trips

Tournament: a competition in which all players start with the same amount of chips and play continues until one player holds all the chips

Trap: to underplay or slowplay powerful hand so as to lure other players into betting

Trips: three of a kind

Turn: the fourth community card on board, following the flop

Two Pair: a hand that contains two different pairs, like QQ and KK in the same hand

What Does Check Call And Raise Mean In Poker Games

Under the Gun: the first player to act in a round of poker; preflop, under the gun is to the immediate left of the button

Value Bet: betting a hand that is perhaps not a sure thing but that over time will win more than it loses

Wheel: (aka “Bicycle”) a five-high straight: A – 2 – 3 – 4 – 5

Wired: to have a pair in the hole from the start

Now that you are familiar with all of the poker terms you can start playing poker online! Sign up today for a poker tournament to win real money!